Technical Tutorials

For the benefit of those contemplating the idea of producing their own video, at Studio 588 or elsewhere, this section is devoted to brief tutorials on technique. By request, or as the need is perceived, tutorials may appear here on methods of performing a quicksand scene, editing, directing, script-writing, or producing. Please feel free to make requests if you are serious about performing, directing, writing, or producing in this genre.

Camera Positioning and Movement

While a single camera may be adequate for home video, and acceptable-quality commercial video is possible using just one camera, the editing will be MUCH easier with two. With two, or more, cameras shooting a scene, interruptions caused by rest periods, forgotten lines, and other glitches can be easily covered by simply changing camera angles momentarily. Changes of camera angle also provide greater interest for the viewer.

If two, or more, cameras are used to shoot a scene then where should they be positioned relative to the action? Although the precise answer may be partly a matter of the director's style, the following are some guidelines.

With two cameras, place the two cameras at approximately right angles to each other, with some offset with respect to height. This latter point is especially important if the planned action will move the performers vertically, as is likely in a quicksand scene. Make sure both cameras are placed so as to take best advantage of whatever lighting is in use and that neither camera is in the other's frame. Also check for the presence of equipment shadows in frame. In judging what is in frame, moreover, take into account whatever panning and zooming action is planned. You may want to change the position of one, or both cameras, part way through a scene, but try to have the scene drive such changes rather than camera changes driving the scene. Make sure your performers know which camera is the primary one.

If there are three or more cameras, consider using the extras for an unusual view that might be difficult with just two. For example, in a quicksand scene it might be interesting to have an overhead view, looking almost vertically downward (if you have a suitable boom) or a very low angle view. In a few cases it might even be desirable to have a "sinking camera" for a victim's view, but this will probably have to be shot separately.

A movie camera is designed to film movement, and that movement may come from the camera itself as well as from the performers. Almost always it is highly undesirable for the camera to be bounced around, so try to keep it steady. Use a tripod whenever possible. Panning and zooming is desirable when it advances the story or gives the viewer a better view of the main action, but should almost always be done slowly and steadily. Learn to use the camera's zooming controls with a light touch. Whatever camera is used for the primary sound (assuming a camera is used for this) should be moved as little as possible as every movement will produce noise that will be picked up.

 

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